Results from the Chaos table last until you complete a long rest, unless otherwise stated.
| 2d12 | Result |
|---|---|
| 2 | 1 minute: Your proficiency bonus decreases by one. |
| 3 | 1 minute: Your Power level decreases by one. |
| 4 | Instantaneous: You gain one passive failed RTL save. |
| 5 | Instantaneous: You gain Overshields. |
| 6 | 1 minute: Minimize the next damage roll you make within time. |
| 7 | Instantaneous: You are Incapacitated until the end of your next turn. |
| 8 | 1 minute: You are Blinded and can’t benefit from extraordinary senses. |
| 9 | Instantaneous: All attack rolls by or against you have advantage. |
| 10 | 1 minute: All your speeds are halved. |
| 11 | Instantaneous: Lose 25 glimmer. |
| 12 | Instantaneous: You or a random Risen creature within 10 feet of you may make one Power recharge roll. |
| 13 | Instantaneous: You teleport to an unoccupied space within 30 feet of you. |
| 14 | 1 minute: You cannot communicate coherently. |
| 15 | Instantaneous: Gain 25 glimmer. |
| 16 | 1 minute: All your speeds are doubled. |
| 17 | 1 minute: You are vulnerable to all damage. |
| 18 | 1 minute: You can either take an action or bonus action on your turn, not both. |
| 19 | Instantaneous: All targets within 10 feet of you must make a Dexterity saving throw, taking 8d8 explosive void damage on a failed save, or half as much on a success. |
| 20 | 1 minute: The next successful attack roll you make within time is considered a critical hit. |
| 21 | 1 minute: Maximize the next damage roll you make within time. |
| 22 | Instantaneous: You regain one grenade Power charge. |
| 23 | 1 minute: Your proficiency bonus increases by one. |
| 24 | 1 minute: Your Power level increases by one. |
