Appearance

You are welcome to choose whatever details you want for your character’s appearance. If you’re not sure where to begin or if you’re simply interested in seeing how the dice roll, you can use the tables and information below to help determine your character’s outward appearance.

Race or Species

Roll on the table below to randomly determine your species. Use a d6 if you are only selecting from the species of humanity, or a d8 if you have the option of selecting from unconventional species as well. If you only want to pick from the unconventional species, roll a d10.

d6d10d8Race or Species
1–21Awoken
3–42Exo
5–63Human
1–24Cabal
3–45Eliksni
5–66Krill
7–87Psion
9–108Vex

Age

Risen typically take on a physical appearance indicative of the age they were when they died. Because there are so many variations of average lifespan across the races, you will have to use your best judgement when picking exactly what your age was when you died. You can use the table below to give yourself a starting point for choosing your age at death.

d8Age Group
1–2Young Adult
3–4Mature Adult
5–6Old Adult
7–8Ancient Adult

Young Adult. You just recently reached an age of maturity for your race when you died.

Mature Adult. While no longer a young adult, you weren’t alive long enough to be considered an old member of your race when you died.

Old Adult. You were clearly in the older age ranges of your race when you died. You likely exhibit outward traits of this development, such as greying hair, dull pigmentation, or a natural armor that has heavy signs of wear and tear.

Ancient Adult. You died at an age that was beyond the average lifespan of your race. Though you are now a Risen creature and no longer feel the pains of your old age, your outward appearance likely exhibits the extremes of your age.

Height and Weight

If you want to randomly determine your height and weight, you can use the following information to do so. Roll the indicated dice for your race’s size modifier first. Add the result to the formulas for height and weight. Keep in mind this does not represent the full spectrum of creature sizes available for every race, and as with all details of your appearance, you are welcome to decide them yourself rather than roll the dice.

Awoken or Human
Size Modifier = 2d8
Height = 4 feet + 9 inches + your size modifier in inches
Weight (lbs) = 100 + (5 × your size modifier)

Exo: Model “AB-U”
Size Modifier = 2d6
Height = 5 feet + 2 inches + your size modifier
Weight (lbs) = 160 + (5 × your size modifier)

Exo: Model “CT-HD” or “JSYK”
Size Modifier = 2d6
Height = 5 feet + 1 inch + your size modifier in inches
Weight (lbs) = 140 + (5 × your size modifier)

Cabal
Size Modifier = 2d8
Height = 6 feet + 6 inches + your size modifier in inches
Weight (lbs) = 750 + (5 × your size modifier)

Eliksni: Vandal
Size Modifier = 2d6
Height = 5 feet + 1 inches + your size modifier in inches
Weight (lbs) = 130 + (5 × your size modifier)

Eliksni: Captain
Size Modifier = 2d6
Height = 6 feet + 1 inch + your size modifier in inches
Weight (lbs) = 220 + (5 × your size modifier)

Krill: Acolyte
Size Modifier = 2d6
Height = 4 feet + 10 inches + your size modifier in inches
Weight (lbs) = 100 + (5 × your size modifier)

Krill: Knight Morph
Size Modifier = 2d8
Height = 6 feet + 6 inches + your size modifier in inches
Weight (lbs) = 280 + (5 × your size modifier)

Krill: Mother Morph
Size Modifier = 2d6
Height = 6 feet + 1 inch + your size modifier in inches
Weight (lbs) = 115 + (5 × your size modifier)

Psion
Size Modifier = 2d6
Height = 3 feet + 8 inches + your size modifier in inches
Weight (lbs) = 35 + (5 × your size modifier)

Vex: Goblin
Size Modifier = 1d4
Height = 5 feet + 11 inches + your size modifier in inches
Weight (lbs) = 210 + (5 × your size modifier)

Vex: Hobgoblin
Size Modifier = 1d4
Height = 6 feet + 1 inches + your size modifier in inches
Weight (lbs) = 220 + (5 × your size modifier)

Vex: Minotaur
Size Modifier = 1d4
Height = 7 feet + 5 inch + your size modifier in inches
Weight (lbs) = 360 + (5 × your size modifier)

Vex: Harpy
Size Modifier = 1d4
Height = 5 feet + 4 inches + your size modifier in inches
Weight (lbs) = 110 + (5 × your size modifier)

Extra Details

You can roll on the table below as much or as little as you like to determine any extra details about your physical appearance. Use your best discretion, as some details may not apply due to the inherent traits of your race. For example, a psion cannot have unusually colored hair—unless they want to wear a wig, of course!

d20Detail
1Missing one or more teeth
2Visual or hearing aid
3Missing limb
4Multiple scars
5Heterochromia
6Prominent birthmark
7Simple tattoo
8Walks with a limp
9Discolored skin or plating
10Missing toe or finger
11Cleft chin
12Extravagant tattoo
13Albinism or melanism
14Spines
15Missing an ear and/or eye
16Freckles, moles, or vitiligo
17Extra digit on hand or foot
18One arm shorter than the other
19Unusually colored hair
20Single prominent scar