Monte Carlo

Exotic Equipment

A flamboyant weapon with high performance to match its high style.

Fine Rare weapon (auto rifle), requires attunement by a Risen

Damage: 1d6 kinetic
Scope: 30/40/75 (close)
Memory, Weight: 4/1, 10 lb.
Other Properties: Automatic Fire, High Recoil, shot capacity (8), two-handed

A slick, extremely stylish auto rifle with a massive yet elegant bayonet built into the frame. The clean lines of its crisp, white casing are interspersed with understated patches of embossed scrollwork.

Intrinsic: Bayonet

Perpetual: The bayonet attached is statistically treated as a shortsword for the purpose of determining your attacks with it. However, you may only make attacks with it while wielding this weapon in at least two hands. You are considered proficient with the attacks.

Slot 1: Markov Chain

Situational: If you spend a tactical Power charge on your turn, this weapon gains an additional damage die until the end of your next turn.

Slot 2: Monte Carlo Method

Situational: Once on a turn, if you damage a hostile creature with a shot from this weapon, you may make a tactical Power recharge roll.

Slot 3: Stochastic Vengeance

Perpetual: Whenever you make an attack with this weapon, you may add your Power level to the damage roll of that attack.

Situational: If your attack with this weapon benefits from the additional damage die granted by Markov Chain, you may spend a tactical Power charge to deal an additional amount of damage equal to twice your proficiency bonus.