Necessary Evils

Exotic Equipment

It’s always justified, until it isn’t.

Mundane Uncommon weapon (broadsword)

Damage: 2d6 kinetic
Reach: 5 feet
Memory, Weight: 4/1, 11 lbs
Other Properties: Heavy (Str 11), Two-Handed

A broadsword forged from dark enactine, once wielded by the Blade of House Kings.

Intrinsic: Enactine Alloy

This weapon gleefully remembers the lives it has ended. If its wielder is subject to a weapon attack, they can use their reaction to call upon these torrid memories, reducing the damage taken by a value equal to their level. The next weapon attack made against the source of the damage has advantage.

This perk cannot be used again until the wielder completes a long rest.

Randomly Rolled Perks

Roll to determine the slot 1, 2, and 3 perks of this weapon.

d6Slot 1 d6Slot 2 d6Slot 3
1-2Heavy Frame1-2Breakthrough1-2Frenzy
3-4Counter Frame3-4Energy Transfer3-4Infinity Guard
5-6Vortex Frame5-6Siege Weapon5-6Piercing Burst

Slot 4: Salt in the Wound

Perpetual: This perk can never be removed. This weapon has 2 less catalyst charges.

Situational: If a shot with this weapon exceeds the target’s AC by 4 or more, it creates a weak point on that target, which lasts until the end of your next turn. While this weak point exists, the critical hit range of attack rolls against the affected target is increased by two, and the target takes an additional 1d6 damage (matching the weapon’s damage type) from weapon attacks.

If a critical hit is scored against the target, the weak point is destroyed after resolving the critical hit.

A target can only have one weak point from any source.