‘Til Death Do us Part

Exotic Equipment

“…and even then, I will still try to find you.”

Mundane Uncommon weapon (shortsword)

Damage: 1d6 kinetic
Reach: 5 ft.
Memory, Weight: 3/1, 7 lbs
Other Properties: Agile, Finesse

A cutlasses from a paired set, exchanged between partners renewing their vows.

Intrinsic: Twinned Weapon

Perpetual: This weapon is one of a pair and is meant to be wielded with its twin. If it isn’t being wielded at the same time as another weapon with this intrinsic perk, it ignores all the effects of its perks, other than this one.

Situational: If you take the Attack action on your turn and score a critical hit with this weapon, and you’re also wielding another weapon with this perk, you may make one additional attack with this weapon as part of the Attack action.

Randomly Rolled Perks

Roll to determine the slot 1, 2, and 3 perks of this weapon.

d4Slot 1 d8Slot 2 d8Slot 3
1-2Adaptive Frame1-2Eager Edge1-3Flash Counter
3-4Counter Frame3-4Lightweight4-6Jagged Edge
5-6Shift System7-8Whirlwind
7-8En Guard

Slot 4: Salt in the Wound

Perpetual: This perk can never be removed. This weapon has 2 less catalyst charges.

Situational: If a shot with this weapon exceeds the target’s AC by 4 or more, it creates a weak point on that target, which lasts until the end of your next turn. While this weak point exists, the critical hit range of attack rolls against the affected target is increased by two, and the target takes an additional 1d6 damage (matching the weapon’s damage type) from weapon attacks.

If a critical hit is scored against the target, the weak point is destroyed after resolving the critical hit.

A target can only have one weak point from any source.