Catalysts

The term catalyst is used to describe the collective parts and pieces needed to further modify tier 3 weapons beyond their normal capabilities, allowing weapons to have more than three perks on them. Catalysts can also be applied to exotic weapons, even if the exotic weapon isn’t a tier 3 weapon (i.e. it only has one or two weapon perks).

Each weapon has a number of catalyst charges, determined by its grade. Installing a catalyst costs one or more of these charges + an amount of glimmer. You can’t install a catalyst if there aren’t enough charges to support it or if you don’t have enough glimmer to spend on the installation. The glimmer cost to install a catalyst is the same regardless of the number of charges the catalyst takes.

Keep in mind that perk effects apply in the order they are added to the weapon. You might want to apply your catalysts in a specific order to get your intended effect. While your weapon’s slot perks must be in their slot order, catalysts can be installed in any order, including in between slot perks.

Weapon GradeMax ChargesCost to Install a Catalyst (gl)
Tier 3 or Mundane34,000 gl
Fine28,000 gl
Superior110,000 gl
Exquisite012,000 gl*

*This cost is listed due to the existence of the weapon augmenter exotic item.

Catalysts are Perks

The normal rules of perks still apply to catalysts, and a perk’s description doesn’t change when it’s used as a catalyst. For instance, if you apply the Surrounded perk as a catalyst on a melee weapon, the melee weapon can’t benefit from the perk unless you specifically take a shot with the melee weapon. Spending shots from a weapon’s shot capacity is not the same as taking a shot.

Restrictions

Some catalysts have additional restrictions on how they may be used, which is included next to their name in the list of catalysts. A catalyst won’t function if the weapon it’s installed on is restricted from its use.

List of Catalysts

Catalysts are listed in alphabetical order by charge cost. Not all weapons perks are available as catalysts.

Costs 1 Charge

Air Assault

Battle Runner

Cover Fire • Cannot have the Payload property.

Discord

Explosive Rounds

Lightweight

Micro-Missile • Firearms only, must have scope ranges.

Osmosis

Rangefinder • Must have scope ranges.

Snapshot • Must have scope ranges.

Thermoscopic Sights • Must have scope ranges.

Unflinching

Costs 2 Charges

Army of One

Breakthrough

Cascade • Cannot have the Payload property.

Crowd Control

Demolitionist

Exhumed

Field Scout

Final Round • Firearms only.

Firing Line • Cannot be installed on melee weapons.

Firing Mode • Combat bows or combat crossbows only.

Focused Fire • Cannot be installed on melee weapons.

Frenzy

Full Draw • Combat bows or combat crossbows only.

Headseeker • Must have the Automatic Fire property.

Heavy Bolts • Combat bows or combat crossbows only.

Infiltrator • Firearms only.

Luck in the Chamber • Firearms only.

Mulligan • Firearms only, cannot have the Payload property.

On Point

Onslaught

Opening Shot

Outlaw • Must have scope ranges.

Rapid Hit

Support Rounds • Simple firearms only.

Swashbuckler

Turnabout

Under Pressure

Vorpal Weapon

Wellspring