Early Access Update 2.2

Since we’re close to finishing this game, the update you see here is about the size we expect future updates to be, not including changes to Darkness classes.

Website Changes

  • Made some changes to the navigation menu to hopefully make things more intuitive.
  • Added links to all feats from each individual feat.

New Stuff

Error Fixes, Simplifications, and Rewording

These changes are to address misused words, typos, or other issues not inherent to the mechanics of a feature. Your perception of the system’s balance or mechanics may change because of them.

  • Corrected a few instances of “melee Power” being used instead of “tactical Power.” 
  • Mantle of Battle Harmony re-classed as an Exquisite.
  • Boolean Gemini fixed so the speed bonus caps at 45, as usual.

Balance Changes

These changes are explicitly to address balance issues. Game balance is a very complicated subject that goes well beyond damage or perceived value, it needs to take into consideration our design goals for the system, how something affects player psychology, or how it affects an Architect’s ability to do their job.  

Remember, this is Early Access. Material can still be updated or changed.

WEAPONS & PERKS
  • High-Luminosity Beam added to trace rifles (slot 3).
  • Dragonfly added to combat bows (slot 3).
  • Fusion rifles got Turnabout (moved from slot 3 to slot 1) and One for All (added to slot 3).
  • Tunnel Vision added to slot 1 on LMGs.
  • LFRs got Double-Shot (slot 1) and Adagio (slot 3).
  • Off-Beat added to slot 1 on drum GLs. Drum GLs also got a new Special property: they can be shot as either an attack roll or Payload attack.
  • Dragonfly, One For All, Tunnel Vision, Double-Shot, Adagio, and Off-Beat are now also available as catalyst options.
EXOTICS
  • Monte Carlo got some touch-ups. Also, the recharge roll it grants for damaging creatures is now limited to once on a turn.
GUNSLINGER
  • Reworded how Weighted Knife’s action attack works.
  • The Showman
    • Clarified that you can’t use Shine Bright to cast Weighted Knife’s action option as a bonus action. You only get the crit range increase of Weighted Knife when you cast Weighted Knife as an action.
NIGHTSTALKER
  • Combined Lure and Smoke Bomb into one tactical Power, though with a slightly lesser effect than the old Lure.
DEFENDER
  • Ward of Dawn can now be moved, at the cost of duration.

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