ACD/0 Feedback Fence

“Active Contact Defense” means when something hits you, this hits back.

Fine Common armor (gauntlets), requires attunement by a Titan class

Gauntlets plated with tessellated triangular panels salvaged from Golden Age WARSAT hulls. The panels have smooth, dark surfaces. Their edges glow faintly from an interlaced power system.

Wrath Conductors

When a hostile creature hits you with a melee attack, you gain 1 armor charge after resolving the attack. The armor charge lasts for one minute. You can have a maximum of 2 armor charges at a time.

From then on, whenever you take damage from a melee attack, you reduce the damage you take by an amount equal to twice the number of armor charges you have. Furthermore, after reducing the damage of the melee attack, you can choose to spend one or more armor charges to cause the source of the attack to take 1d6 arc damage per armor charge spent.

Continue Upgrading

This exotic armor piece can continue to be upgraded as described below.

UPGRADE TO SUPERIOR

Time and Glimmer: 1 hour, 19,000 gl
Other Costs: 5 Rare materials (Expert or higher)

The maximum number of armor charges you can have is 4.

UPGRADE TO EXQUISITE

Time and Glimmer: 1 hour, 38,000 gl
Other Costs: 5 Rare materials (Master or higher)

The maximum number of armor charges you can have is 6.