Deathbringer

When you sing the song of death, you become it. When you inflict the essence of death, you succumb to it.

Superior Legendary weapon (rocket launcher), requires attunement by a Hive or Risen

Damage: 2d10 void
Range: self
Memory, Weight: cannot be stored in memory, 24 lb.
Other Properties: Cumbersome, Payload (5-foot radius sphere), Unwieldy, shot capacity (1), two-handed

A jagged-looking rocket launcher with a muzzle like a shrieking beak, built from unidentifiable scraps and bound with the paracausal sorcery of the Hive deathsingers. Its grips appear to be mummified appendages from some enormous bird.

Slot 1: Dark Deliverance

Perpetual: When you take a shot with this weapon, you fire a barrage of void orbs that each seek out a target within a 60-foot cone, originating from you. Choose a number of targets up to your Power level. Each target must be within 10 feet of another target. The orbs detonate on the targets simultaneously, each one becoming an impact site for this weapon’s Payload property. You can choose the same target multiple times, increasing the damage that target (and others within the Payload area originating from it) is subject to by 2d10 for each orb after the first.

Slot 2: Death and Nothing More

Perpetual: When you reload this weapon, you must succeed on a death/RTL saving throw or gain a passive failed death/RTL save, which remains until you complete a long rest. Additionally, a creature reduced to 0 hit points by damage from this weapon automatically fails 3 death/RTL saving throws.