
“Your followers think that to be the last to die is a sign of strength. I think it is the worst fate of all.”
—Saint-14, to Osiris
Fine Very Rare weapon (pulse rifle), requires attunement by a Risen
Damage: 2d4 kinetic
Scope: 20/60/120 (medium)
Memory, Weight: 9 lb. (4/1)
Other Properties: Finesse, shot capacity (5), two-handed
A bulky pulse rifle with decorative fittings borrowed from ancient Egyptian designs. Its outer casing takes the shape of backswept golden wings, while its sight posts are formed as the jackal-headed god Anubis.
Slot 1: Harsh Truths
Perpetual: This weapon’s damage die size is increased by 1 for each Power level you are above 1st.
Situational: If you witness an allied creature within 10 feet of you being reduced to 0 hit points by a hostile creature, you may make a shield recharge roll. Like normal, whenever a Risen creature makes any shield recharge roll, they must wait until the start of their next turn before they may do so again.
Slot 2: Last Stand
Situational: Each time you witness an ally of yours be reduced to 0 hit points by a hostile creature, this weapon gains an additional damage die and a +2 bonus to the attack rolls of shots taken with it for the next minute. The effect of this perk can stack with itself a maximum number of times equal to your Power level.
Slot 3: Eternal Vigil
Situational: When your Ghost resurrects you, you may choose to be holding this weapon. Furthermore, on the turn when you are revived from death or the turn you perform the Revive action, you may immediately use a free action to take a shot with this weapon after. You have advantage on your attack roll for that shot.
