Through regular practice, you’ve developed a distinct fighting style. Your Strength or Dexterity score increases by 1, to a maximum of 20.
Also, choose a Combat Specialty option from below. You may choose this feat more than once, but you can’t choose the same Combat Specialty option more than once, even if you get to pick from another Combat Specialty feature.
Defense
While wearing Guardian armor, you have a bonus +1 to your AC.
Dual-Wielder
You can now add your ability modifier to the damage of offhand weapon attacks you make with Agile weapons. You may also dual-wield a Main-handed weapon with an Agile weapon without penalty. Finally, you may now use a free action on your turn to perform a single swap motion.
Generalist
When you are wielding a simple weapon and no other weapons, you have a bonus +2 to attack and damage rolls with that weapon.
Heavy Weapons Expert
When you roll a 1 or 2 on a damage die for an attack you make with a martial weapon or martial firearm, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2.
Loaded For Bear
You have a bonus +2 to attack rolls you make with weapons that have the Unwieldy property.
Master at Arms
You have a bonus +1 to all weapon DCs that benefit from your proficiency bonus.
